This section provides guidance on the size of the room that is required and information regarding the equipment that needs to be set up in the room.

Measurements

In order to allow for an effective training experience in the chosen room, it first has to fulfill certain requirements regarding its size. We recommend a room is used which measures 5 m x 6 m. This size is necessary to ensure a virtual reality play area of 3 m x 3 m plus a 1 m safety distance to the boundaries of the room on each side of the play area. The additional space is needed to store the equipment.

Furniture

The following items will need to be made available in the room to allow for a successful installation of this equipment.

  • A standard desk measuring at least 120 cm x 80 cm for the DeepTraining workstation
  • A locker measuring 110 cm x 104 cm x 42 cm (w x h x d) to store the virtual reality equipment
1
This is the area where the
trainee can move freely in
virtual reality. The optimal size
is 3m x 3m.
2
This is the safety area to
protect the trainees and
prevent them from making
contact with the wall. The
ideal safety distance is 1 m.
3
This is the table where the
DeepTraining Workstation will
be placed. Ideal measurements:
120 cm x 80 cm
4
This is a cabinet where the
equipment can be stored
when not used. Ideal
measurements: 110 cm x
104 cm x 42 cm (w x h x d)
5
Windows or other reflective
surfaces should be covered.

Frequently Asked Questions

The DeepTraining system requires a minimum area of 4.5 m x 4.5 m. This allows for a virtual reality play area that measures 2.5 m x 2.5 m and an additional 1 m safety area on all sides.
  • To ensure that the trainee does not make contact with the room walls.
  • To avoid damaging the controllers.
  • To securely store the equipment between training sessions
  • To avoid direct sunlight making contact with the headset
Yes, you can send us floor plans and photos of the room and we check it against our requirements.

SETUP REQUIREMENTS

After receiving the equipment from Innerspace you need to set up the components in the correct manner. Innerspace provides a step-by-step guide to install the equipment. The following components will be provided to the customer.

DeepTraining Workstation
DeepTraining Workstation

Computer, Monitor, Keyboard, Mouse

VR Headset
VR Headset

HTC VIVE Pro Headset including Wireless Adapter

VR Controllers
VR Controllers

HTC VIVE Pro Controllers including USB charger

VR Base Stations
VR Base Stations

HTC VIVE Pro Base Stations including holders for wall mounts

Correct Room Setup

The following visual representation illustrates how a correctly set up room looks in comparison to an incorrectly set up room. This show how the factors mentioned above can negatively influence the training experience for the user.

1
Base Station sensors
2
Wireless Linkbox
(Sensor for Wireless Adapter)
3
The DeepTraining Workstation

Improper Setup

A training area clear of all obstacles is required. In particular, the following factors should be taken into consideration when choosing a room. These should all be avoided as they can have a negative and potentially dangerous impact on the training experience.

  • Reflecting surfaces – can negatively impact the tracking used by the virtual reality hardware which can create an unstable visual experience for the trainee.
  • Slippery carpets or floors – could cause the trainee to fall over and injure themselves.

  • Disruptive cable routing – should be routed around the edges of the room and not into the centre of the room where the Virtual Reality trainee could fall over them.

  • Equipment or furniture inside the training area – can block the trainees path and negatively impact on the training session. It could also cause the trainee to fall and injure themselves.

1
Reflecting surfaces - can
negatively impact the tracking
used by the virtual reality
hardware which can create an
unstable visual experience for
the trainee.
2
Equipment or furniture
inside the training area
-
can block the trainees path
and negatively impact on the
training session. It could also
cause the trainee to fall and
injure themselves.
3
Slippery carpets or floors -
could cause the trainee to fall
over and injure themselves.