This section provides guidance on the size of the room that is required and information regarding the equipment that needs to be set up in the room.
In order to allow for an effective training experience in the chosen room, it first has to fulfill certain requirements regarding its size. We recommend a room is used which measures 5 m x 6 m. This size is necessary to ensure a virtual reality play area of 3 m x 3 m plus a 1 m safety distance to the boundaries of the room on each side of the play area. The additional space is needed to store the equipment.
The following items will need to be made available in the room to allow for a successful installation of this equipment.
trainee can move freely in
virtual reality. The optimal size
is 3m x 3m.
protect the trainees and
prevent them from making
contact with the wall. The
ideal safety distance is 1 m.
DeepTraining Workstation will
be placed. Ideal measurements:
120 cm x 80 cm
equipment can be stored
when not used. Ideal
measurements: 110 cm x
104 cm x 42 cm (w x h x d)
surfaces should be covered.
Frequently Asked Questions
After receiving the equipment from Innerspace you need to set up the components in the correct manner. Innerspace provides a step-by-step guide to install the equipment. The following components will be provided to the customer.
Cleanroom simulator Workstation
Computer, Monitor, Keyboard, Mouse
HTC VIVE Pro Headset including Wireless Adapter
HTC VIVE Pro Controllers including USB charger
VR Base Stations
HTC VIVE Pro Base Stations including holders for wall mounts
Correct Room Setup
The following visual representation illustrates how a correctly set up room looks in comparison to an incorrectly set up room. This show how the factors mentioned above can negatively influence the training experience for the user.
(Sensor for Wireless Adapter)
A training area clear of all obstacles is required. In particular, the following factors should be taken into consideration when choosing a room. These should all be avoided as they can have a negative and potentially dangerous impact on the training experience.
negatively impact the tracking
used by the virtual reality
hardware which can create an
unstable visual experience for
inside the training area -
can block the trainees path
and negatively impact on the
training session. It could also
cause the trainee to fall and
could cause the trainee to fall
over and injure themselves.